![]() Patch 1.05 also includes additional bug fixes. According to the latest patch notes, players will get new difficulty options, a Lower Intensity mode and additional text settings. New subtitle text color options in addition to white: Yellow, Blue, Red, Green Ghost of Tsushima patch 1.05 was released on Monday, 27th July 2020 on PlayStation 4.Added option to turn speaker name off when subtitles are enabled.Large Text option: Increases text size of subtitles, mission objectives and interact prompts by 150% when enabled.Enemy awareness builds more slowly, giving you more time to recover after being spotted. ![]() Enemies will not attack you while you’re using Resolve to heal.In addition, your heavy attacks will interrupt attacks from Brutes, giving you another way to stop their combos. Enemies break off their attack combos after damaging you, giving you a chance to recover before the next wave of attacks.Blocking with L1 will keep you safe from more attacks than standard combat, though some attacks must still be dodged. Most enemy attacks which are normally unblockable become blockable when Lower Intensity is enabled.Stealth settings are more forgiving, and enemies take longer to detect you. Combat is less intense, giving you more time to react. Lower intensity mode is meant to maintain the heart and feel of Ghost of Tsushima combat while relaxing several timing-specific elements. ![]() Patch 1.05 will also include the following new options in the accessibility menu:
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